Game · Limbo · New

Limbo

Pick a target multiplier; an instant number rockets up. Beat it and you win the target; miss and it's gone. The fast, one-tap, single-player cousin of crash.

🔒 Play-money demo of the live engine · every outcome is provably fair · open in a new tab ↗

How it plays

Aim high. Launch. Beat it.

🎯

Set your target

Choose the multiplier you're chasing — the win chance and payout update live. Higher target, bigger payout, longer odds.

🚀

Instant launch

A number rockets up to a provably-fair generated multiplier. Land at or above your target and you win.

✓

Verify it yourself

The generated multiplier is recomputable from the revealed seed.

Fair by construction

Verifiable every play.

The generated multiplier comes from one HMAC draw over a committed server seed (the same distribution as a crash point), revealed after each play for verification.

How verification works →
At a glance

Integration specs.

Game typeLimbo · instant · single-shot
RTP97% (operator-configurable edge)
FairnessCommit-reveal over a pre-committed server-seed chain
IntegrationOne API + seamless wallet — shared with the whole catalogue
ClientDrop-in iframe or full SDK · web & mobile
Questions

Straight answers.

How is the RTP fixed?
Win chance = (1 − edge) ÷ target, and you're paid the target — so expected return is exactly 97% at any target you pick.
How is it different from your crash game (Ascent)?
Limbo is the instant, single-player version — no shared round, no timing, just target vs. an instant reveal.
Is it certified?
Not yet — the fairness is player-verifiable today; certifications will be posted when issued.

Add Limbo to your platform.

Tell us about your platform and we'll get you sandbox keys and a guided demo within 24 hours.

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